Black and White and Read All Over

Long story short the salon’s 20% off cards were in need of a re-design. Here’s the new and improved  result :-)

Making this card was great fun. I broke away from the salon ad template and got to do some meticulous, nit picky sort of graphic designer-y things (like manually kerning almost everything). I also got to modify a few characters; bonus points if you can guess which one(s) ;-) . That’s all for now, (shortest post ever, I know) Stay tuned for the continuation of my adventures in the world of 3D :-D

There’s a 1st time for everything (and a 2nd, 3rd, and 4th…..)

But if you’re rendering using OpenGL you might be dead before the 5th  render finishes. ;-)

So Howdy folks!

This is my second iteration of the island scene. I decided against the rocks and light blue sky…it was looking a bit like a video game scene. I also made some adjustments to the island…I think the scale is better now. I’m still not quite happy with the shape of the island but the colors and feel are starting to look nice…I’m sure I’ll change them in Photoshop :-) I’m still not on speaking terms with Maya but I might have to learn V-ray for the sake of my sanity because the render times in Vue are outrageous. Other than that it’s a pretty sweet program and fun to use once you figure out what not to do lol. That’s all for now, my computer might explode if I don’t turn it off for a while, otherwise I’d still be fiddling with this scene ;-)

“The time has come,” the textbook said…

“to talk of many things; of shots and scenes and story boards, of  cameras and keys”…lol :-) Howdy Folks! I wanted to post an update before I got totally sucked into the vortex the is my quest for 3d knowledge. So far I’ve picked up two really good books. One is called The Digital Matte Painting Handbook (check it out on amazon) and the other is Vue 9 From the Ground Up. I’ve also acquired some new “peeps” and or “homies” (holla! lol) in the industry and between them, the books, and quite a few gnomon dvds (courtesy of said peeps) I’m happy to say that my brain is filled to the brim with new tricks :-D

My latest venture is learning how to create environments in Vue. So far I’ve made a snow man (it was the 1st tutorial lol), a canyon type desert, and over the weekend I started a little waterscape project. The only lame thing about Vue is that it uses openGL rendering which is a bit slow and using the high quality settings for test renders is not practical so here’s a little preview render from last night’s studio session:

I’ll post a higher quality render when I’ve got the textures looking how I want them, this is really just a sketch :-) That’s all for now, stay tuned folks!